(static) TimeSpan DefaultDecayTime( get; set; )
(static) int LockedDownFlag( get; set; )
(static) bool ScissorCopyLootType( get; set; )
(static) int SecureFlag( get; set; )
(static) void b__6( Item i )
(static) bool GetSaveFlag( SaveFlag flags, SaveFlag toGet )
(static) void ProcessDeltaQueue()
(static) void SetSaveFlag( ref SaveFlag flags, SaveFlag toSet, bool setIf )
(ctor) Item()
(ctor) Item( int itemID )
(ctor) Item( Serial serial )
int Amount( get; set; )
Mobile BlessedFor( get; set; )
bool BlocksFit( get; )
bool CanTarget( get; )
int ColdResistance( get; )
bool Decays( get; )
TimeSpan DecayTime( get; )
string DefaultName( get; )
double DefaultWeight( get; )
bool Deleted( get; )
Direction Direction( get; set; )
bool DisplayLootType( get; )
bool DisplayWeight( get; )
int EnergyResistance( get; )
int FireResistance( get; )
bool ForceShowProperties( get; )
bool HandlesOnMovement( get; )
bool HandlesOnSpeech( get; )
Mobile HeldBy( get; set; )
int Hue( get; set; )
int HuedItemID( get; )
bool InSecureTrade( get; )
bool Insured( get; set; )
bool IsLockedDown( get; set; )
bool IsSecure( get; set; )
bool IsVirtualItem( get; )
ItemData ItemData( get; )
int ItemID( get; set; )
List<Item> Items( get; )
int LabelNumber( get; )
DateTime LastMoved( get; set; )
Layer Layer( get; set; )
LightType Light( get; set; )
Point3D Location( get; set; )
LootType LootType( get; set; )
Map Map( get; set; )
bool Movable( get; set; )
string Name( get; set; )
bool NoMoveHS( get; set; )
bool Nontransferable( get; )
Packet OPLPacket( get; )
IEntity Parent( get; set; )
bool PayedInsurance( get; set; )
int PhysicalResistance( get; )
int PileWeight( get; )
int PoisonResistance( get; )
ObjectPropertyList PropertyList( get; )
bool QuestItem( get; set; )
Packet RemovePacket( get; )
IEntity RootParent( get; )
int SavedFlags( get; set; )
Serial Serial( get; )
int Server.ISerializable.SerialIdentity( get; )
int Server.ISerializable.TypeReference( get; )
ISpawner Spawner( get; set; )
bool Stackable( get; set; )
int TempFlags( get; set; )
int TotalGold( get; )
int TotalItems( get; )
int TotalWeight( get; )
bool Visible( get; set; )
double Weight( get; set; )
Packet WorldPacket( get; )
Packet WorldPacketHS( get; )
Packet WorldPacketSA( get; )
int X( get; set; )
int Y( get; set; )
int Z( get; set; )
CompactInfo AcquireCompactInfo()
List<Item> AcquireItems()
virtual void AddBlessedForProperty( ObjectPropertyList list, Mobile m )
virtual void AddItem( Item item )
virtual void AddLockedDownProperty( ObjectPropertyList list )
virtual void AddLootTypeProperty( ObjectPropertyList list )
virtual void AddNameProperties( ObjectPropertyList list )
virtual void AddNameProperty( ObjectPropertyList list )
virtual void AddQuestItemProperty( ObjectPropertyList list )
virtual void AddResistanceProperties( ObjectPropertyList list )
virtual void AddSecureProperty( ObjectPropertyList list )
virtual void AddWeightProperty( ObjectPropertyList list )
virtual bool AllowEquipedCast( Mobile from )
virtual bool AllowSecureTrade( Mobile from, Mobile to, Mobile newOwner, bool accepted )
virtual void AppendChildNameProperties( ObjectPropertyList list )
virtual void AppendChildProperties( ObjectPropertyList list )
bool AtPoint( int x, int y )
bool AtWorldPoint( int x, int y )
void Bounce( Mobile from )
virtual bool CanEquip( Mobile m )
virtual bool CheckBlessed( Mobile m )
virtual bool CheckBlessed( object obj )
virtual bool CheckConflictingLayer( Mobile m, Item item, Layer layer )
bool CheckItemUse( Mobile from )
virtual bool CheckItemUse( Mobile from, Item item )
bool CheckLift( Mobile from )
virtual bool CheckLift( Mobile from, Item item, ref LRReason reject )
virtual bool CheckNewbied()
virtual bool CheckPropertyConfliction( Mobile m )
virtual bool CheckTarget( Mobile from, Target targ, object targeted )
void ClearBounce()
void ClearProperties()
virtual int CompareTo( object other )
virtual int CompareTo( IEntity other )
virtual int CompareTo( Item other )
virtual void Consume()
virtual void Consume( int amount )
virtual void Delete()
void Delta( ItemDelta flags )
virtual void Deserialize( GenericReader reader )
virtual bool DropToItem( Mobile from, Item target, Point3D p )
virtual bool DropToMobile( Mobile from, Mobile target, Point3D p )
virtual bool DropToWorld( Mobile from, Point3D p )
void FixHolding_Sandbox()
virtual void FreeCache()
BounceInfo GetBounce()
virtual void GetChildContextMenuEntries( Mobile from, List<ContextMenuEntry> list, Item item )
virtual void GetChildNameProperties( ObjectPropertyList list, Item item )
virtual void GetChildProperties( ObjectPropertyList list, Item item )
IPooledEnumerable<NetState> GetClientsInRange( int range )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual int GetDropSound()
ExpandFlag GetExpandFlags()
bool GetFlag( ImplFlag flag )
Rectangle2D GetGraphicBounds()
IPooledEnumerable<Item> GetItemsInRange( int range )
virtual int GetLiftSound( Mobile from )
virtual int GetMaxUpdateRange()
IPooledEnumerable<Mobile> GetMobilesInRange( int range )
IPooledEnumerable<IEntity> GetObjectsInRange( int range )
virtual int GetPacketFlags()
virtual void GetProperties( ObjectPropertyList list )
bool GetSavedFlag( int flag )
SecureTradeContainer GetSecureTradeCont()
Point3D GetSurfaceTop()
bool GetTempFlag( int flag )
virtual int GetTotal( TotalType type )
virtual int GetUpdateRange( Mobile m )
Point3D GetWorldLocation()
virtual Packet GetWorldPacketFor( NetState state )
Point3D GetWorldTop()
virtual void HandleInvalidTransfer( Mobile from )
void Internalize()
void InvalidateProperties()
virtual bool IsAccessibleTo( Mobile check )
bool IsChildOf( IEntity o )
bool IsChildOf( IEntity o, bool allowNull )
virtual bool IsChildVisibleTo( Mobile m, Item child )
virtual bool IsStandardLoot()
virtual void LabelLootTypeTo( Mobile to )
void LabelTo( Mobile to, int number )
void LabelTo( Mobile to, string text )
void LabelTo( Mobile to, string format, object[] args )
void LabelTo( Mobile to, int number, string args )
void LabelToAffix( Mobile to, int number, AffixType type, string affix )
void LabelToAffix( Mobile to, int number, AffixType type, string affix, string args )
CompactInfo LookupCompactInfo()
List<Item> LookupItems()
virtual void MoveToWorld( Point3D location )
virtual void MoveToWorld( Point3D location, Map map )
virtual void OnAdded( IEntity parent )
virtual void OnAfterDelete()
virtual void OnAfterDuped( Item newItem )
virtual void OnAfterSpawn()
virtual void OnAmountChange( int oldValue )
virtual void OnAosSingleClick( Mobile from )
virtual void OnBeforeSpawn( Point3D location, Map m )
virtual bool OnDecay()
virtual void OnDelete()
virtual void OnDoubleClick( Mobile from )
virtual void OnDoubleClickCantSee( Mobile from )
virtual void OnDoubleClickDead( Mobile from )
virtual void OnDoubleClickNotAccessible( Mobile from )
virtual void OnDoubleClickOutOfRange( Mobile from )
virtual void OnDoubleClickSecureTrade( Mobile from )
virtual bool OnDragDrop( Mobile from, Item dropped )
virtual bool OnDragLift( Mobile from )
virtual bool OnDroppedInto( Mobile from, Container target, Point3D p )
virtual bool OnDroppedOnto( Mobile from, Item target )
virtual bool OnDroppedToMobile( Mobile from, Mobile target )
virtual bool OnDroppedToWorld( Mobile from, Point3D p )
virtual bool OnEquip( Mobile from )
virtual void OnHelpRequest( Mobile from )
virtual DeathMoveResult OnInventoryDeath( Mobile parent )
virtual void OnItemAdded( Item item )
virtual void OnItemBounceCleared( Item item )
virtual void OnItemLifted( Mobile from, Item item )
virtual void OnItemRemoved( Item item )
virtual void OnItemUsed( Mobile from, Item item )
virtual void OnLocationChange( Point3D oldLocation )
virtual void OnMapChange()
virtual void OnMovement( Mobile m, Point3D oldLocation )
virtual bool OnMoveOff( Mobile m )
virtual bool OnMoveOver( Mobile m )
virtual DeathMoveResult OnParentDeath( Mobile parent )
virtual void OnParentDeleted( IEntity parent )
virtual void OnRemoved( IEntity parent )
virtual void OnSectorActivate()
virtual void OnSectorDeactivate()
virtual void OnSecureTrade( Mobile from, Mobile to, Mobile newOwner, bool accepted )
virtual void OnSingleClick( Mobile from )
virtual void OnSingleClickContained( Mobile from, Item item )
virtual void OnSnoop( Mobile from )
virtual void OnSpeech( SpeechEventArgs e )
virtual void OnSubItemAdded( Item item )
virtual void OnSubItemBounceCleared( Item item )
virtual void OnSubItemRemoved( Item item )
bool ParentsContain()
virtual void ProcessDelta()
void PublicOverheadMessage( MessageType type, int hue, int number )
void PublicOverheadMessage( MessageType type, int hue, bool ascii, string text )
void PublicOverheadMessage( MessageType type, int hue, int number, string args )
void RecordBounce()
void ReleaseCompactInfo()
void ReleaseWorldPackets()
void RemDelta( ItemDelta flags )
virtual void RemoveItem( Item item )
virtual void ReplaceWith( Item newItem )
virtual void ScissorHelper( Mobile from, Item newItem, int amountPerOldItem )
virtual void ScissorHelper( Mobile from, Item newItem, int amountPerOldItem, bool carryHue )
void SendInfoTo( NetState state )
virtual void SendInfoTo( NetState state, bool sendOplPacket )
void SendLocalizedMessageTo( Mobile to, int number )
void SendLocalizedMessageTo( Mobile to, int number, string args )
void SendLocalizedMessageTo( Mobile to, int number, AffixType affixType, string affix, string args )
virtual void SendPropertiesTo( Mobile from )
void SendRemovePacket()
virtual void Serialize( GenericWriter writer )
void SetFlag( ImplFlag flag, bool value )
void SetLastMoved()
void SetSavedFlag( int flag, bool value )
void SetTempFlag( int flag, bool value )
bool StackWith( Mobile from, Item dropped )
virtual bool StackWith( Mobile from, Item dropped, bool playSound )
virtual string ToString()
virtual void UpdateTotal( Item sender, TotalType type, int delta )
virtual void UpdateTotals()
void VerifyCompactInfo()
virtual bool VerifyMove( Mobile from )