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PowerFactionItem : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

Derived Types: BloodRose, ClarityPotion, GemOfEmpowerment, StormsEye, UrnOfAscension

Nested Types: (Anonymous-Type)--c__DisplayClass4, DestructionTimer, WeightedItem

(static) void CheckSpawn( Mobile killer, Mobile victim )
(ctor) PowerFactionItem( Serial serial )
(ctor) PowerFactionItem( int itemId )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
virtual bool Use( Mobile mob )