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EventController : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) EventController()
(ctor) EventController( Serial serial )
string Title( get; )
virtual EventGame Construct( DuelContext dc )
virtual void Deserialize( GenericReader reader )
virtual string GetTeamName( int teamID )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )