(ctor) BaseLeather( Serial serial )
      (ctor) BaseLeather( CraftResource resource )
      (ctor) BaseLeather( CraftResource resource, int amount )
      int LabelNumber( get; )
      CraftResource Resource( get; set; )
      int Server.Items.ICommodity.DescriptionNumber( get; )
      bool Server.Items.ICommodity.IsDeedable( get; )
      virtual void AddNameProperty( ObjectPropertyList list )
      virtual void Deserialize( GenericReader reader )
      virtual void GetProperties( ObjectPropertyList list )
      virtual void Serialize( GenericWriter writer )