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BaseLeather : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICommodity

Derived Types: BarbedLeather, HornedLeather, Leather, SpinedLeather

(ctor) BaseLeather( Serial serial )
(ctor) BaseLeather( CraftResource resource )
(ctor) BaseLeather( CraftResource resource, int amount )
int LabelNumber( get; )
CraftResource Resource( get; set; )
int Server.Items.ICommodity.DescriptionNumber( get; )
bool Server.Items.ICommodity.IsDeedable( get; )
virtual void AddNameProperty( ObjectPropertyList list )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void Serialize( GenericWriter writer )