(static) bool CheckAccess( BaseHouse house, Mobile from )
(ctor) BasePlayerBB( int itemID )
(ctor) BasePlayerBB( Serial serial )
PlayerBBMessage Greeting( get; set; )
SecureLevel Level( get; set; )
List<PlayerBBMessage> Messages( get; )
string Title( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )