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Fish : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICarvable

(ctor) Fish()
(ctor) Fish( Serial serial )
(ctor) Fish( int amount )
virtual void Carve( Mobile from, Item item )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )