(ctor) CharacterStatueMaker( Serial serial )
(ctor) CharacterStatueMaker( StatueType type )
bool IsRewardItem( get; set; )
int LabelNumber( get; )
StatueType StatueType( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
void InvalidateHue()
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )