Back to Server.Engines.ConPVP
(
DuelContext
) - InternalWall :
Item
,
IHued
,
IComparable
<
Item
>,
ISerializable
,
ISpawnable
,
IEntity
,
IPoint3D
,
IPoint2D
,
IComparable
,
IComparable
<
IEntity
>
(
ctor
) InternalWall()
(
ctor
) InternalWall(
Serial
serial )
void
Appear(
Point3D
loc,
Map
map )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
Serialize(
GenericWriter
writer )