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BaseDecorationArtifact : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

Derived Types: BloodyWaterArtifact, BooksFaceDownArtifact, BooksNorthArtifact, BooksWestArtifact, BottleArtifact, BowlArtifact, BowlsHorizontalArtifact, BowlsVerticalArtifact, BrazierArtifact, CocoonArtifact, CupsArtifact, DamagedBooksArtifact, DolphinLeftArtifact, DolphinRightArtifact, EggCaseArtifact, FanNorthArtifact, FanWestArtifact, FlowersArtifact, GruesomeStandardArtifact, LampPostArtifact, LeatherTunicArtifact, ManStatuetteEastArtifact, ManStatuetteSouthArtifact, Painting1NorthArtifact, Painting1WestArtifact, Painting2NorthArtifact, Painting2WestArtifact, Painting3Artifact, Painting4NorthArtifact, Painting4WestArtifact, Painting5NorthArtifact, Painting5WestArtifact, Painting6NorthArtifact, Painting6WestArtifact, RockArtifact, RuinedPaintingArtifact, SaddleArtifact, SakeArtifact, Sculpture1Artifact, Sculpture2Artifact, SkinnedDeerArtifact, SkinnedGoatArtifact, SkullCandleArtifact, StretchedHideArtifact, StuddedLeggingsArtifact, StuddedTunicArtifact, SwordDisplay1NorthArtifact, SwordDisplay1WestArtifact, SwordDisplay2NorthArtifact, SwordDisplay2WestArtifact, SwordDisplay3EastArtifact, SwordDisplay3SouthArtifact, SwordDisplay4NorthArtifact, SwordDisplay4WestArtifact, SwordDisplay5NorthArtifact, SwordDisplay5WestArtifact, TarotCardsArtifact, TeapotNorthArtifact, TeapotWestArtifact, TowerLanternArtifact, TripleFanNorthArtifact, TripleFanWestArtifact, Urn1Artifact, Urn2Artifact, ZenRock1Artifact, ZenRock2Artifact, ZenRock3Artifact

(ctor) BaseDecorationArtifact( Serial serial )
(ctor) BaseDecorationArtifact( int itemID )
int ArtifactRarity( get; )
bool ForceShowProperties( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void Serialize( GenericWriter writer )