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DecorativeShieldDeed : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IRewardItem

Nested Types: InternalGump, InternalTarget

(static) int GetWestItemID( int east )
(ctor) DecorativeShieldDeed()
(ctor) DecorativeShieldDeed( Serial serial )
bool IsRewardItem( get; set; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )