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BonePile : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IScissorable

(ctor) BonePile()
(ctor) BonePile( Serial serial )
virtual void Deserialize( GenericReader reader )
virtual bool Scissor( Mobile from, Scissors scissors )
virtual void Serialize( GenericWriter writer )