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SwitchItem : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) SwitchItem()
(ctor) SwitchItem( int amount )
(ctor) SwitchItem( Serial serial )
(ctor) SwitchItem( int amountFrom, int amountTo )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )