(static) void FinishThrow( object state )
(static) bool HasFreeHands( Mobile from )
(static) void ReleaseBolaLock( object state )
(ctor) Bola()
(ctor) Bola( Serial serial )
(ctor) Bola( int amount )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )