Back to Server.Items

Bola : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

Nested Types: BolaTarget

(static) void FinishThrow( object state )
(static) bool HasFreeHands( Mobile from )
(static) void ReleaseBolaLock( object state )
(ctor) Bola()
(ctor) Bola( Serial serial )
(ctor) Bola( int amount )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )