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TournamentController : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

Nested Types: EditEntry, StartEntry

(static) bool IsActive( get; )
(ctor) TournamentController()
(ctor) TournamentController( Serial serial )
string DefaultName( get; )
Tournament Tournament( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual void OnDelete()
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )