(ctor) SpellScroll( Serial serial )
(ctor) SpellScroll( int spellID, int itemID )
(ctor) SpellScroll( int spellID, int itemID, int amount )
int Server.Items.ICommodity.DescriptionNumber( get; )
bool Server.Items.ICommodity.IsDeedable( get; )
int SpellID( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )