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Food : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

Derived Types: Apple, ApplePie, AwaseMisoSoup, Bacon, Banana, Bananas, BentoBox, BreadLoaf, Cabbage, Cake, CandyCane, Cantaloupe, Carrot, CheesePizza, CheeseSlice, CheeseWedge, CheeseWheel, ChickenLeg, Coconut, CookedBird, Cookies, CreepyCake, Dates, EarOfCorn, FishSteak, FrenchBread, FriedEggs, FruitBasket, FruitPie, GingerBreadCookie, Grapes, GreenGourd, GreenTea, Ham, HoneydewMelon, LambLeg, Lemon, Lemons, Lettuce, Lime, Limes, MeatPie, MiniatureMushroom, MisoSoup, MrPlainsCookies, Muffins, Onion, OpenCoconut, Peach, PeachCobbler, Pear, PewterBowlOfCarrots, PewterBowlOfCorn, PewterBowlOfLettuce, PewterBowlOfPeas, PewterBowlOfPotatos, Pumpkin, PumpkinPie, Quiche, RedMisoSoup, Ribs, RoastPig, Sausage, SausagePizza, SlabOfBacon, SmallPumpkin, SmallWatermelon, Spam, SplitCoconut, Squash, SushiPlatter, SushiRolls, Turnip, WasabiClumps, Watermelon, WhiteMisoSoup, WoodenBowlOfCarrots, WoodenBowlOfCorn, WoodenBowlOfLettuce, WoodenBowlOfPeas, WoodenBowlOfStew, WoodenBowlOfTomatoSoup, YellowGourd

(static) bool FillHunger( Mobile from, int fillFactor )
(ctor) Food( Serial serial )
(ctor) Food( int itemID )
(ctor) Food( int amount, int itemID )
int FillFactor( get; set; )
Poison Poison( get; set; )
Mobile Poisoner( get; set; )
virtual bool CheckHunger( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual bool Eat( Mobile from )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )