Back to Server.Factions

BaseSystemController : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

Derived Types: BaseMonolith, FactionStone, JoinStone, Sigil, TownStone

(ctor) BaseSystemController( Serial serial )
(ctor) BaseSystemController( int itemID )
int DefaultLabelNumber( get; )
string DefaultName( get; )
int LabelNumber( get; )
virtual void AssignName( TextDefinition name )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )