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BellOfTheDead : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) BellOfTheDead()
(ctor) BellOfTheDead( Serial serial )
Chyloth Chyloth( get; set; )
SkeletalDragon Dragon( get; set; )
int LabelNumber( get; )
bool Summoning( get; set; )
virtual void BeginSummon( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void EndSummon( object state )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )