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LeverPuzzleStatue :
Item
,
IHued
,
IComparable
<
Item
>,
ISerializable
,
ISpawnable
,
IEntity
,
IPoint3D
,
IPoint2D
,
IComparable
,
IComparable
<
IEntity
>
(
ctor
) LeverPuzzleStatue(
Serial
serial )
(
ctor
) LeverPuzzleStatue(
int
[] dat,
LeverPuzzleController
controller )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
OnAfterDelete()
virtual
void
Serialize(
GenericWriter
writer )