(static) int[] Sounds( get; )
(ctor) BaseWindChimes( int itemID )
(ctor) BaseWindChimes( Serial serial )
bool HandlesOnMovement( get; )
bool TurnedOn( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
bool IsOwner( Mobile mob )
virtual void OnDoubleClick( Mobile from )
virtual void OnMovement( Mobile m, Point3D oldLocation )
virtual void Serialize( GenericWriter writer )