MLQuestInstance
(static) MLQuestInstance Deserialize( GenericReader reader, int version, PlayerMobile pm )
(ctor) MLQuestInstance( MLQuest quest, IQuestGiver quester, PlayerMobile player )
DateTime Accepted( get; set; )
bool ClaimReward( get; set; )
bool Failed( get; set; )
BaseObjectiveInstance[] Objectives( get; set; )
PlayerMobile Player( get; set; )
MLQuestContext PlayerContext( get; )
MLQuest Quest( get; set; )
IQuestGiver Quester( get; set; )
Type QuesterType( get; )
bool Removed( get; set; )
bool SkipReportBack( get; )
bool AllowsQuestItem( Item item, Type type )
void Cancel()
void Cancel( bool removeChain )
void CheckComplete()
void ClaimRewards()
void ContinueReportBack( bool sendRewardGump )
void Fail()
bool GetFlag( MLQuestInstanceFlags flag )
bool IsCompleted()
void OnPlayerDeath()
void OnQuesterDeleted()
void Register()
void Remove()
void SendProgressGump()
void SendReportBackGump()
void SendRewardGump()
void SendRewardOffer()
void Serialize( GenericWriter writer )
void SetFlag( MLQuestInstanceFlags flag, bool value )
void Slice()
void StopTimer()
void Unregister()