(ctor) NecromancerSpell( Mobile caster, Item scroll, SpellInfo info )
double CastDelayFastScalar( get; )
SkillName CastSkill( get; )
bool ClearHandsOnCast( get; )
SkillName DamageSkill( get; )
int RequiredMana( get; )
double RequiredSkill( get; )
virtual int ComputeKarmaAward()
virtual bool ConsumeReagents()
virtual void GetCastSkills( out double min, out double max )
virtual int GetMana()