(static) CreatureGroup FindGroup( Type type )
      (static) void Register( Mobile master, Mobile summoned )
      (static) void Scale( BaseCreature bc, int scalar )
      (static) void SummonDelay_Callback( object state )
      (static) void Summoned_Damage( object state )
      (static) void Unregister( Mobile master, Mobile summoned )
      (ctor) AnimateDeadSpell( Mobile caster, Item scroll )
      TimeSpan CastDelayBase( get; )
      int RequiredMana( get; )
      double RequiredSkill( get; )
      virtual void OnCast()
      void Target( object obj )