Back to Server.Engines.ConPVP
EventGame
(
ctor
) EventGame(
DuelContext
context )
DuelContext
Context(
get
; )
bool
FreeConsume(
get
; )
virtual
bool
CantDoAnything(
Mobile
mob )
virtual
bool
OnDeath(
Mobile
mob,
Container
corpse )
virtual
void
OnStart()
virtual
void
OnStop()