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ReactiveArmorScroll : SpellScroll, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICommodity

(ctor) ReactiveArmorScroll()
(ctor) ReactiveArmorScroll( int amount )
(ctor) ReactiveArmorScroll( Serial ser )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )