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OrderShield : BaseShield, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IScissorable, IFactionItem, ICraftable, IWearableDurability, IDurability

Derived Types: ShieldOfInvulnerability

(ctor) OrderShield()
(ctor) OrderShield( Serial serial )
int AosStrReq( get; )
int ArmorBase( get; )
int BaseColdResistance( get; )
int BaseEnergyResistance( get; )
int BaseFireResistance( get; )
int BasePhysicalResistance( get; )
int BasePoisonResistance( get; )
int InitMaxHits( get; )
int InitMinHits( get; )
virtual void Deserialize( GenericReader reader )
virtual bool OnEquip( Mobile from )
virtual void OnSingleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
virtual bool Validate( Mobile m )