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MinotaurStatue : BaseAddon, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IChopable, IAddon, IRewardItem

(ctor) MinotaurStatue( Serial serial )
(ctor) MinotaurStatue( MinotaurStatueType type )
BaseAddonDeed Deed( get; )
bool IsRewardItem( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )