(ctor) MagerySpell( Mobile caster, Item scroll, SpellInfo info )
TimeSpan CastDelayBase( get; )
SpellCircle Circle( get; )
virtual bool CheckResisted( Mobile target )
virtual bool ConsumeReagents()
virtual TimeSpan GetCastDelay()
virtual void GetCastSkills( out double min, out double max )
virtual int GetMana()
virtual double GetResistPercent( Mobile target )
virtual double GetResistPercentForCircle( Mobile target, SpellCircle circle )
virtual double GetResistSkill( Mobile m )