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Lumberjacking : HarvestSystem

(static) Lumberjacking System( get; )
(static) void Initialize()
(ctor) Lumberjacking()
HarvestDefinition Definition( get; )
virtual bool CheckHarvest( Mobile from, Item tool )
virtual bool CheckHarvest( Mobile from, Item tool, HarvestDefinition def, object toHarvest )
virtual void OnBadHarvestTarget( Mobile from, Item tool, object toHarvest )
virtual void OnHarvestStarted( Mobile from, Item tool, HarvestDefinition def, object toHarvest )