(ctor) KillObjective()
(ctor) KillObjective( int amount, Type[] types, TextDefinition name )
(ctor) KillObjective( int amount, Type[] types, TextDefinition name, QuestArea area )
Type[] AcceptedTypes( get; set; )
QuestArea Area( get; set; )
int DesiredAmount( get; set; )
TextDefinition Name( get; set; )
virtual BaseObjectiveInstance CreateInstance( MLQuestInstance instance )
virtual void WriteToGump( Gump g, ref int y )