QuestArea
      (ctor) QuestArea( TextDefinition name, string region )
      (ctor) QuestArea( TextDefinition name, string region, Map forceMap )
      Map ForceMap( get; set; )
      TextDefinition Name( get; set; )
      string RegionName( get; set; )
      bool Contains( Mobile mob )
      bool Contains( Region reg )
      void Validate()