Back to Server.Items

HealPotion : BaseHealPotion, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICraftable, ICommodity

(ctor) HealPotion()
(ctor) HealPotion( Serial serial )
double Delay( get; )
int MaxHeal( get; )
int MinHeal( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )