Back to Server.Items

CheeseSlice : Food, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) CheeseSlice()
(ctor) CheeseSlice( int amount )
(ctor) CheeseSlice( Serial serial )
double DefaultWeight( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )