Back to Server.Items

FabledFishingNet : SpecialFishingNet, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) FabledFishingNet()
(ctor) FabledFishingNet( Serial serial )
int LabelNumber( get; )
virtual void AddNetProperties( ObjectPropertyList list )
virtual void Deserialize( GenericReader reader )
virtual void FinishEffect( Point3D p, Map map, Mobile from )
virtual int GetSpawnCount()
virtual void Serialize( GenericWriter writer )