Back to Server.Engines.MLQuests.Objectives

EscortObjectiveInstance : BaseObjectiveInstance

(static) void BeginFollow( BaseCreature quester, PlayerMobile pm )
(static) void EndFollow( BaseCreature quester )
(ctor) EscortObjectiveInstance( EscortObjective objective, MLQuestInstance instance )
DataType ExtraDataType( get; )
bool HasCompleted( get; set; )
void Abandon()
void CheckDestination()
virtual bool IsCompleted()
virtual void OnExpire()
virtual void OnPlayerDeath()
virtual void OnQuestAccepted()
virtual void OnQuesterDeleted()
virtual void Serialize( GenericWriter writer )
void StopTimer()
virtual void WriteToGump( Gump g, ref int y )