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DarkTidesTeleporter :
DynamicTeleporter
,
IHued
,
IComparable
<
Item
>,
ISerializable
,
ISpawnable
,
IEntity
,
IPoint3D
,
IPoint2D
,
IComparable
,
IComparable
<
IEntity
>
(
ctor
) DarkTidesTeleporter()
(
ctor
) DarkTidesTeleporter(
Serial
serial )
virtual
void
Deserialize(
GenericReader
reader )
virtual
bool
GetDestination(
PlayerMobile
player,
ref
Point3D
loc,
ref
Map
map )
virtual
void
Serialize(
GenericWriter
writer )