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DarkTidesTeleporter : DynamicTeleporter, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) DarkTidesTeleporter()
(ctor) DarkTidesTeleporter( Serial serial )
virtual void Deserialize( GenericReader reader )
virtual bool GetDestination( PlayerMobile player, ref Point3D loc, ref Map map )
virtual void Serialize( GenericWriter writer )