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BloodwoodLog :
Log
,
IHued
,
IComparable
<
Item
>,
ISerializable
,
ISpawnable
,
IEntity
,
IPoint3D
,
IPoint2D
,
IComparable
,
IComparable
<
IEntity
>,
ICommodity
,
IAxe
(
ctor
) BloodwoodLog()
(
ctor
) BloodwoodLog(
Serial
serial )
(
ctor
) BloodwoodLog(
int
amount )
virtual
bool
Axe(
Mobile
from,
BaseAxe
axe )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
Serialize(
GenericWriter
writer )