(ctor) BaseSword( Serial serial )
(ctor) BaseSword( int itemID )
WeaponAnimation DefAnimation( get; )
SkillName DefSkill( get; )
WeaponType DefType( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void OnHit( Mobile attacker, Mobile defender, double damageBonus )
virtual void Serialize( GenericWriter writer )