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BaseKnife : BaseMeleeWeapon, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IWeapon, IFactionItem, ICraftable, ISlayer, IDurability

Derived Types: AssassinSpike, ButcherKnife, Cleaver, Dagger, ElvenSpellblade, Kama, Lajatang, Leafblade, Sai, SkinningKnife, Tekagi, WarCleaver

(ctor) BaseKnife( Serial serial )
(ctor) BaseKnife( int itemID )
WeaponAnimation DefAnimation( get; )
int DefHitSound( get; )
int DefMissSound( get; )
SkillName DefSkill( get; )
WeaponType DefType( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void OnHit( Mobile attacker, Mobile defender, double damageBonus )
virtual void Serialize( GenericWriter writer )