BandageContext
      (static) BandageContext BeginHeal( Mobile healer, Mobile patient )
      (static) BandageContext GetContext( Mobile healer )
      (static) SkillName GetPrimarySkill( Mobile m )
      (static) SkillName GetSecondarySkill( Mobile m )
      (ctor) BandageContext( Mobile healer, Mobile patient, TimeSpan delay )
      Mobile Healer( get; )
      Mobile Patient( get; )
      int Slips( get; set; )
      Timer Timer( get; )
      void EndHeal()
      void Slip()
      void StopHeal()