(static) int ThreadCount( get; )
(static) bool b__1( Item item )
(static) bool b__5( Mobile mobile )
(static) bool b__9( BaseGuild guild )
(static) bool b__b( T guild )
(static) bool b__3( T item )
(static) bool b__7( T mob )
(ctor) AsyncWriter( string filename, bool prefix )
(ctor) AsyncWriter( string filename, int buffSize, bool prefix )
MemoryStream MemStream( get; set; )
long Position( get; )
virtual void Close()
void Enqueue( MemoryStream mem )
void OnWrite()
virtual void Write( char value )
virtual void Write( byte value )
virtual void Write( float value )
virtual void Write( ushort value )
virtual void Write( double value )
virtual void Write( List<BaseGuild> list )
virtual void Write( HashSet<Mobile> set )
virtual void Write( HashSet<BaseGuild> set )
virtual void Write( sbyte value )
virtual void Write( bool value )
virtual void Write( short value )
virtual void Write( DateTimeOffset value )
virtual void Write( TimeSpan value )
virtual void Write( DateTime value )
virtual void Write( IPAddress value )
virtual void Write( string value )
virtual void Write( int value )
virtual void Write( uint value )
virtual void Write( ulong value )
virtual void Write( decimal value )
virtual void Write( long value )
virtual void Write( Race value )
virtual void Write( HashSet<Item> set )
virtual void Write( List<Mobile> list )
virtual void Write( BaseGuild value )
virtual void Write( Mobile value )
virtual void Write( Map value )
virtual void Write( Point3D value )
virtual void Write( Point2D value )
virtual void Write( List<Item> list )
virtual void Write( Item value )
virtual void Write( Rectangle3D value )
virtual void Write( Rectangle2D value )
virtual void Write( HashSet<Item> set, bool tidy )
virtual void Write( List<BaseGuild> list, bool tidy )
virtual void Write( HashSet<Mobile> set, bool tidy )
virtual void Write( List<Mobile> list, bool tidy )
virtual void Write( HashSet<BaseGuild> set, bool tidy )
virtual void Write( List<Item> list, bool tidy )
virtual void WriteDeltaTime( DateTime value )
virtual void WriteEncodedInt( int value )
virtual void WriteGuild( T value )
virtual void WriteGuildList( List<T> list )
virtual void WriteGuildList( ArrayList list )
virtual void WriteGuildList( List<T> list, bool tidy )
virtual void WriteGuildList( ArrayList list, bool tidy )
virtual void WriteGuildSet( HashSet<T> set )
virtual void WriteGuildSet( HashSet<T> set, bool tidy )
virtual void WriteItem( T value )
virtual void WriteItemList( List<T> list )
virtual void WriteItemList( ArrayList list )
virtual void WriteItemList( ArrayList list, bool tidy )
virtual void WriteItemList( List<T> list, bool tidy )
virtual void WriteItemSet( HashSet<T> set )
virtual void WriteItemSet( HashSet<T> set, bool tidy )
virtual void WriteMobile( T value )
virtual void WriteMobileList( List<T> list )
virtual void WriteMobileList( ArrayList list )
virtual void WriteMobileList( List<T> list, bool tidy )
virtual void WriteMobileList( ArrayList list, bool tidy )
virtual void WriteMobileSet( HashSet<T> set )
virtual void WriteMobileSet( HashSet<T> set, bool tidy )