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WristWatch : Clock, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) WristWatch()
(ctor) WristWatch( Serial serial )
double DefaultWeight( get; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )