VirtueHelper
      (static) bool Atrophy( Mobile from, VirtueName virtue )
      (static) bool Atrophy( Mobile from, VirtueName virtue, int amount )
      (static) bool Award( Mobile from, VirtueName virtue, int amount, ref bool gainedPath )
      (static) void AwardVirtue( PlayerMobile pm, VirtueName virtue, int amount )
      (static) VirtueLevel GetLevel( Mobile from, VirtueName virtue )
      (static) int GetMaxAmount( VirtueName virtue )
      (static) bool HasAny( Mobile from, VirtueName virtue )
      (static) bool IsFollower( Mobile from, VirtueName virtue )
      (static) bool IsHighestPath( Mobile from, VirtueName virtue )
      (static) bool IsKnight( Mobile from, VirtueName virtue )
      (static) bool IsSeeker( Mobile from, VirtueName virtue )
      (ctor) VirtueHelper()