VirtueHelper
(static) bool Atrophy( Mobile from, VirtueName virtue )
(static) bool Atrophy( Mobile from, VirtueName virtue, int amount )
(static) bool Award( Mobile from, VirtueName virtue, int amount, ref bool gainedPath )
(static) void AwardVirtue( PlayerMobile pm, VirtueName virtue, int amount )
(static) VirtueLevel GetLevel( Mobile from, VirtueName virtue )
(static) int GetMaxAmount( VirtueName virtue )
(static) bool HasAny( Mobile from, VirtueName virtue )
(static) bool IsFollower( Mobile from, VirtueName virtue )
(static) bool IsHighestPath( Mobile from, VirtueName virtue )
(static) bool IsKnight( Mobile from, VirtueName virtue )
(static) bool IsSeeker( Mobile from, VirtueName virtue )
(ctor) VirtueHelper()