(ctor) VampiricEmbraceSpell( Mobile caster, Item scroll )
int Body( get; )
TimeSpan CastDelayBase( get; )
int FireResistOffset( get; )
int Hue( get; )
int RequiredMana( get; )
double RequiredSkill( get; )
virtual void DoEffect( Mobile m )
virtual void GetCastSkills( out double min, out double max )