(ctor) VampiricEmbraceSpell( Mobile caster, Item scroll )
      int Body( get; )
      TimeSpan CastDelayBase( get; )
      int FireResistOffset( get; )
      int Hue( get; )
      int RequiredMana( get; )
      double RequiredSkill( get; )
      virtual void DoEffect( Mobile m )
      virtual void GetCastSkills( out double min, out double max )