(static) Item CreateAncientHammer( int type )
      (static) Item CreateColoredAnvil( int type )
      (static) Item CreateGargoylesPickaxe( int type )
      (static) Item CreateMiningGloves( int type )
      (static) Item CreatePowderOfTemperament( int type )
      (static) Item CreatePowerScroll( int type )
      (static) Item CreateProspectorsTool( int type )
      (static) Item CreateRunicHammer( int type )
      (static) Item CreateSturdyPickaxe( int type )
      (static) Item CreateSturdyShovel( int type )
      (ctor) SmithRewardCalculator()
      virtual int ComputeGold( int quantity, bool exceptional, BulkMaterialType material, int itemCount, Type type )
      virtual int ComputePoints( int quantity, bool exceptional, BulkMaterialType material, int itemCount, Type type )
      int ComputeType( Type type, int itemCount )