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SlayHenchmenObjective :
QuestObjective
(
ctor
) SlayHenchmenObjective()
int
MaxProgress(
get
; )
object
Message(
get
; )
virtual
void
OnComplete()
virtual
void
OnKill(
BaseCreature
creature,
Container
corpse )
virtual
void
RenderProgress(
BaseQuestGump
gump )