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PumpkinHead : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IQuestGiver

(ctor) PumpkinHead()
(ctor) PumpkinHead( Serial serial )
bool AreaPeaceImmune( get; )
bool AutoDispel( get; )
bool BardImmune( get; )
bool Unprovokable( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual void Lifted_Callback( Mobile from )
virtual Item NewHarmfulItem()
virtual void OnDamage( int amount, Mobile from, bool willKill )
virtual void Serialize( GenericWriter writer )