Property
      (static) Property Parse( Type type, string binding, PropertyAccess access )
      (ctor) Property( PropertyInfo[] chain )
      (ctor) Property( string binding )
      PropertyAccess Access( get; )
      string Binding( get; )
      PropertyInfo[] Chain( get; )
      bool IsBound( get; )
      Type Type( get; )
      void BindTo( Type objectType, PropertyAccess desiredAccess )
      bool CheckAccess( Mobile from )
      virtual string ToString()