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Property

(static) Property Parse( Type type, string binding, PropertyAccess access )
(ctor) Property( PropertyInfo[] chain )
(ctor) Property( string binding )
PropertyAccess Access( get; )
string Binding( get; )
PropertyInfo[] Chain( get; )
bool IsBound( get; )
Type Type( get; )
void BindTo( Type objectType, PropertyAccess desiredAccess )
bool CheckAccess( Mobile from )
virtual string ToString()