Player
      (static) Player Find( Mobile mob )
      (static) Player Find( Mobile mob, bool inherit )
      (ctor) Player( Ethic ethic, Mobile mobile )
      (ctor) Player( Ethic ethic, GenericReader reader )
      Ethic Ethic( get; )
      Mobile Familiar( get; set; )
      int History( get; set; )
      bool IsShielded( get; )
      Mobile Mobile( get; )
      int Power( get; set; )
      Mobile Steed( get; set; )
      void Attach()
      void BeginShield()
      void CheckAttach()
      void Detach()
      void FinishShield()
      void Serialize( GenericWriter writer )