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Participant

(ctor) Participant( DuelContext context, int count )
DuelContext Context( get; )
int Count( get; )
bool Eliminated( get; )
int FilledSlots( get; )
bool HasOpenSlot( get; )
string NameList( get; )
DuelPlayer[] Players( get; )
TournyParticipant TournyPart( get; set; )
void Add( Mobile player )
void Broadcast( int hue, string message, string nonLocalOverhead, string localOverhead )
bool Contains( Mobile mob )
DuelPlayer Find( Mobile mob )
void Nullify( DuelPlayer player )
void Remove( DuelPlayer player )
void Remove( Mobile player )
void Resize( int count )